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37th International Technical Conference on Circuits/Systems, Computers and Communications, ITC-CSCC 2022 ; : 1011-1014, 2022.
Article in English | Scopus | ID: covidwho-2097632

ABSTRACT

Virtual reality (VR) is gaining popularity these days for a variety of reasons, the most prominent of which is the Covid-19 scenario. This article outlines a strategy for restoring people's lives and allowing them to work from home, as well as bringing people together on a common platform to cheer them up. At Chulalongkorn University, the work technique was used to create a virtual three-dimensional (3D) chemistry lab. Many tactics were adopted and carried out step by step to provide a genuine experience of the lab when creating a virtual lab. Using Unity, a cross-platform game engine, the 3D model was then used to create an immersive and interactive VR experience. The final output is an immersive and interactive virtual reality environment with information constructed using Unity. © 2022 IEEE.

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